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Yellow: The Yellow Artifact Full Crack [hack]





















































About This Game Yellow - is a cool flat platformer, with adventure and puzzle elements.Welcome to the Yellow, abstract platformer with vector graphics.Different locations and enemies, great soundtrack and a lot of Steam features waiting you here! (achievements, trading cards, community, etc)Relax during the game and enjoy juice gameplay.Explore big game world Enjoy graphics and soundtrack Get cool emoticons, achievements and trading cards 7aa9394dea Title: Yellow: The Yellow ArtifactGenre: Action, Adventure, Casual, IndieRelease Date: 7 Jun, 2016 Yellow: The Yellow Artifact Full Crack [hack] yellow the yellow artifact badge. yellow the yellow artifact steam. yellow the yellow artifact Horrible Just Horrible. Yellow: The Yellow Artifact is BadDoge's first foray into sci-fi grand strategy and despite being rough around the edges they’ve created a great grand strategy/4X game. You begin the game by choosing or creating your own spacefaring race and then you gradually explore and expand around your starting system. You’ll quickly find interesting things to research, strange alien life forms and even other advanced races. Depending on your race’s traits, ethics and government type these races will quickly judge you and this early judgement often sets the kind of relationship you’ll have with them for the rest of the game. Yellow: The Yellow Artifact’s early-game phase it’s unquestionably when the game is at its best. Discovering what’s around you, meeting new races and planning your race’s expansion is quite exciting. You use science ships lead by one of your race’s scientists to survey systems which reveals what resources can be harvested there, occasionally you’ll find an anomaly that can be researched too. Anomalies, if successfully researched, will grant you helpful resources, such as more energy credits or resource points, but if the research fails it can sometimes have quite serious consequences.There are a few different resources for you to manage and you’ll need to secure a fair amount of them early on to aid your expansion. Energy Credits and Minerals are the two main resources. Energy Credits are mainly used for maintaining your units while Minerals are mainly used to construct new ships, armies and buildings. Next we have Influence. Influence is spent on colonizing new worlds, activating edicts on your planets to increase certain things and can also be used during elections/leader selection processes to choose the leader that will benefit you the most. With Energy Credits and Minerals you’ll quickly reach a point where you’re getting dozens per month but Influence comes at a much slower rate, you usually want it around +3 or +2 per month. There are several ways to get more Influence but there are several things which take Influence every month (such as Alliances and Frontier Outposts) and they're why you'll have such a low income. You also have Physics, Society and Engineering research points. While not as important as your other resources, it’s still important to improve your input of these three to decrease the time it takes for you to research new tech. Resources can be obtained using orbital mining/research stations or by constructing specific buildings on your planets’ surfaces.Yellow: The Yellow Artifact’s tech tree isn’t a tech tree at all, but it works rather well. The technologies available for you to research in each of the three categories are randomly selected, though you’ll still need to research Biolab II before you can research Biolab III for example. Some of the techs are given ‘weight’ by the game which means they will always show up, while some techs will never appear (after 45 hours of playing a new tech came up for me that I hadn’t seen before). For example, the technology that allows you to colonize new worlds will always be one of the first three options for Society research.Once you’ve expanded out, got a fair few new technologies under your belt and met a few races, you’ll enter Yellow: The Yellow Artifact’s mid-game. It sucks. The problem is, Yellow: The Yellow Artifact’s diplomacy is still pretty rough and during the mid-game (unless you’re at war) you’ll go long periods of time without having to touch the game at all due to how long research takes to complete. The diplomacy options are very limited right now and they don’t really have much of an impact on the overall game. Generally speaking, every race will either kind of like you or absolutely hate you and while you can have Vassals, Protectorates and Tributaries, they also don’t have much of an impact on the game. And this is all after an update which focused on improving democracy. Unless you’re a war-loving race, Yellow: The Yellow Artifact’s mid-game is far from being as good as it should be.War can be a lot of fun in Yellow: The Yellow Artifact, particularly when you’re playing co-operatively with friends. When you decide to go to war with another race, you choose your war goals. These range from making the enemy into a Tributary (25% of their resource output goes to you) to ceding a planet so you can take control of it to something as simple as humiliating the other race. The different goals have an associated warscore value and the total warscore needed has to be 60 or lower for you to go to war. The warscore value depends on what the goal is, in the case of liberating or ceding a planet it depends on the size of the colony and in the case of making the race into a Tributary it depends on the overall size of the race. Once the war has begun, you increase your war score by destroying enemy fleets, blockading planets with fleets and by landing armies to occupy a planet. You can negotiate peace at any time during the war but what peace offerings will be accepted (by either side of the war) depend on how much positive or negative (if you’re losing) warscore you have. Before I talk about the game’s end-game phase, I’ll briefly return to traits, ethics and government types for your race. There are quite a lot of traits to choose from for your race but you can only choose up to four traits and you only have two trait points to work with. If you want more than just one or two traits you’ll need to include negative traits to balance out your positive traits. For ethics, you can choose three ethics but you’ll have to have at least two as you have to use all three of your ethic points. Each ethic has a normal version as well as a fanatic version. The fanatic version costs two ethic points and it doubles the positive and negative effects of the ethic. Based on what ethics you’ve chosen, you’ll then have to choose what type of government you have. Each type of government (there are twelve to choose from) has its own election/leader selection as well as buffs for your race. Your choice of traits does have some impact on how the game plays out but it’s your choice of ethics and government that really mixes things up. My first few races were fairly similar to each other so the gameplay felt very samey but when I switched up my ethics and government type to something vastly different it completely changed how the game plays which is great.Lastly, Yellow: The Yellow Artifact’s currently broken/unbalanced late-game. The late-game portion of the game consists of a galaxy-wide crisis that involves a mysterious faction (there are two possibilities) invading the galaxy and quickly taking control of territory. Before the 1.2 Asimov update, by the late-game there would be a couple of federations and a few alliances in the galaxy you could team up with to take on the invaders and the invaders would usually have four or five 20K fleet power ships within a couple of years. Now though, the late-game crisis events are practically impossible. Since the 1.2 Asimov update I haven’t seen a single AI alliance and I haven’t seen any federations before the invaders arrive and when they do arrive they’re far too powerful to take on. In my most recent co-op game where I reached the late-game portion, myself and my friend were both fairly advanced and we had a combined fleet power of around 50K. After Asimov, the invaders now start with a few 60K fleets! Where we would have been able to at least defend our territory if not push into the invader’s territory, we now get instantly crushed if we try and take them on.Verdict: Get this game if you enjoy space-exploration but are fine with it slowing down every now and then. GG!Expert Reviewer: Ling Ding Dong. From the series - free basic unity assets. Yellow: The Yellow Artefact was as enjoyable as wiping the toilet seat after someone had a massive accident. Yes Yellow Everywhere. The urination in this case is from a scam artist who goes under two various aliases. 20 levels where the objective is that you have to get a key and then unlock a door to move on to the next level. There are coins in each level, but they serve ZERO purpose, so instead it pays to ignore them. Your given three hearts each level meaning that you can just walk through two traps or enemies on each level to get through the levels faster and since your given limited invincibility each time you touch an enemy, if you time it right you can just walk through a handful of enemies. Hence it is possible to finish the whole entire game in under 2 minutes at which you will be treated to a blue screen of death which is probably an in-house joke from the scammer that you've just been messing around with this yellow mistake of his.Unfinished product, unsuitable game design, false legitimate developer names, outrageous $1.00 request, and even previous 1% sales to increase publicity by getting the game to be in the steam search recommendation more, amongst other underhanded sly techniques, reveals only a fraudster. Hopefully this review will wipe this yellow smudge off steam's toilet seat once and for all.Below is the entire game to settle your curiosity...https://youtu.be/hVQJT6jLB6kIf you enjoyed reading this review please subscribe to my curator page. Thanks...http://store.steampowered.com/curator/6843548/. Game looks nice, simple and cute design on levels and characters. Music and sound effect are also ok. Controls are buggy and loading time is very long. You can't save the game so when you die you have to start all way from start and you will die many times because some times you don't need to touch enemy for it to kill you! Price is low but I think there are better free games on internet than this so I will have to give thumb down for not being able to save.. 10 minutes up?!Okaaay, half of my playtime was good Loading screen, beware Rust you got a decent competition here in loading time.In rest of my 5 min. gameplay we can notice that level designs are awful and not very much calculated, you trigger every second if not every trap with big head of his.Save your money, this game is surely going out for free any day now. I'll just take back my 99%, thank you very much.EDITE:Told you it will be free : http:\/\/prntscr.com\/bsdaj4 ^^. I wonder what kind of mental problems the creators of this game have.... No fun at all... platformer with "mario coin" sound and +-10minutes playtime. nice game , it deserves a try !

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